BIG-GAME

Awarded

BIG-GAME: Grégoire Jeanmonod / Augustin Scott de Martinville

'Castor', furniture / 'Pen', Memorystick / 'Scout', watch / 'Cargo', toolbox

Products and objects

Jury report

A Game of Forms
Two ash­wood sup­ports and nine spray-painted alu­minium skids: any am­a­teur d-i-y en­thu­si­ast can eas­ily as­sem­ble the ver­sa­tile, height-ad­justable, width-ad­justable shelv­ing sys­tem. Within min­utes, it is pos­si­ble to cre­ate a sim­ple, ar­che­typal struc­ture with­out a sin­gle screw.

The orig­i­nal idea be­hind the 'FLOORS' mod­u­lar sys­tem was to in­te­grate stan­dard­ised alu­minium pro­files of the kind used in ar­chi­tec­ture to sup­port heavy loads. The U-shaped skids lend the shelv­ing sys­tem enor­mous sta­bil­ity. The form it­self is the re­sult of a long process of trial and error.

This is the sec­ond Swiss Fed­eral De­sign Award for the Swiss-French-Bel­gian trio based in Lau­sanne and Brus­sels, who al­ready re­ceived the award in 2006. Grégoire Jean­monod, Au­gustin Scott de Mar­t­inville and Elric Petit have been work­ing to­gether suc­cess­fully since 2004 under the name BIG-GAME. Their client list in­cludes such pres­ti­gious names as 'Vlaem­sch' and 'Ligne Roset'.

BIG-GAME is big on re-in­ter­pret­ing the fa­mil­iar. They jug­gle cre­atively with the vo­cab­u­lary of fa­mil­iar forms, trans­pos­ing them to new ma­te­ri­als and func­tions. Just as they did with their ply­wood take on elk hunt­ing tro­phies in 2006, the three de­sign­ers have now con­jured some­thing en­tirely new out of some­thing ut­terly com­mon­place. 'FLOORS' is based on the kind of shelv­ing we know so well from in­dus­trial, garage or base­ment stor­age areas. The aim of the pro­ject was to cre­ate func­tional stor­age of the same kind, but ex­plic­itly adapted to fit into a liv­ing space (home and of­fice). Once again, BIG-GAME has come up with a stun­ning play on for­mal ty­polo­gies and ref­er­ences. The metal-im­i­tate wooden lathes are re­mark­ably light and re­fresh­ingly colour­ful. 'FLOORS' is still a pro­to­type de­sign – which renowned fur­ni­ture pro­ducer will choose to adopt it re­mains to be seen.
Anna Wacker

Biography

Grégoire Jeanmonod
Born in
1978
Education
Industrial Designer
Group name
BIG-GAME

also in

Elric Petit
Born in
1978
Education
Industrial Designer
Group name
BIG-GAME

auch im Jahr aussi en anche nel also in

Augustin Scott de Martinville
Geboren Né/Née en Nato/Nata in Born in
1980
Ausbildung Formation Education
Industrial Designer
Gruppenname Collectif Group name
BIG-GAME

also in

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